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Старый 21.07.2008, 11:23   #2
Malkavian
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Регистрация: 14.08.2007
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По умолчанию Re: Storm of Zehir

Doomguide of Kelemvor

Requirements
Alignment: Lawful Neutral.
Saving Throw: Will +4
Feats: Extra Turning, Great Fortitude
Skills: Diplomacy 5, Lore 5.
Divine Spellcasting: Level 3

Class Features
HD: d6
BAB: Medium
High Saves: Fort, Will
Weapon and Armor proficiency: None

Class Skills: Concentration, Craft Armor, Craft Weapon, Diplomacy, Heal, Lore, and Spellcraft.
Skill points: 2 + Int modifier

Class Abilities
Level 1: Kelemvor's Boon
Level 2:
Level 3: Bonus Feat
Level 4: Save Bonus
Level 5: Bond of Fatal Touch (Ghost Touch) 1/day
Level 6: Bonus Feat
Level 7: Bond of Fatal Touch (Undead Bane) 2/day
Level 8: Save Bonus, Ethereal Purge 1/day
Level 9: Bond of Fatal Touch (Disruption) 3/day
Level 10: Bonus Feat, Kelemvor's Grace

At every level the doomguide gets divine spellcasting progression in a class.

Kelemvor's Boon - Class levels stack with Cleric for the purpose of turning undead.

Bonus Feats are any divine feat that uses Turn Undead.

Save Bonus is against death magic and energy drain. At 8th level they are immune to energy drain.

Ethereal Purge is an activated aura that dispels Ethereal effects.

Kelemvor's Grace is immunity to death magic and allies gain a +4 save vs death magic and energy drain.

Bond of Fatal Touch is an activated ability that lasts a number of rounds equal to your Charisma bonus. Ghost Touch is supposed to hit spirits easier (no idea their planned implementation). Undead Bane adds the Undead Bane property to your weapon. Disruption adds the disruption property to your weapon.



Swashbuckler

Base Class

Class Features
HD: d10
BAB: High
High Saves: Fort
Weapon proficiency: Simple and Martial.
Armor proficiency: Light armor (no shields)

Class Skills: Bluff, Craft Armor, Craft Weapon, Diplomacy, Lore, Parry, and Tumble.
Skill points: 4 + Int modifier

Class Abilities
Level 1: Bonus Feat: Weapon Finesse
Level 2: Grace +1
Level 3: Insightful Strike
Level 4:
Level 5: Dodge Bonus +1
Level 6:
Level 7: Bonus Feat: Spring Attack
Level 8: Expert Tactician
Level 9:
Level 10: Dodge Bonus +2
Level 11: Grace +2, Luck of Heroes
Level 12:
Level 13: Bonus Feat: Skill Focus (Tumble)
Level 14: Weakening Critical
Level 15: Dodge Bonus +3
Level 16:
Level 17: Bonus Feat: Slippery Mind
Level 18:
Level 19: Wounding Critical
Level 20: Dodge Bonus +4, Grace +3

Grace is a bonus to Reflex saves.
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